void setup()
{
size(600, 600);
background(0);
noStroke();
colorMode(HSB, 255);
framerate(30);
}
float xpos = 0;
public void draw()
{
float r1 = random(0, 255); //Next 3 make a random number for color
float r2 = random(0, 255);
float r3 = random(0, 255);
float xpos = random(0, width); //2 random numbers for position
float ypos = random(0, height);
int c = color(r1, r2, r3);
fill(c);
rect(xpos,ypos,ypos,ypos);
}