>>Quake Quiz

Circle the correct answer.

Multiple Choice:

1. Which of these weapons is NOT a weapon in Quake III?

a. Rocket Launcher

b. Shotgun

c. Prox Launcher

d. Projectile Missile Launcher

 

2. Which of the following is the correct definition of "frag"?

a. To shoot ammo at another player.

b. To kill another player.

c. To kill another player enough times so that they are completely eliminated from the game.

d. To sing with a group of cartoon fraggle rockers.

 

3. How do you know when you have killed another player?

a. The player you killed screams.

b. Text appears on the screen stating that you killed the player.

c. The dead player no longer is listed as a participant in the game.

d. Your score increases by 100 points.

 

4. What is the purpose of the "Guard" powerup?

a. Gives the player instant health and armour boost.

b. Doubles the amount of damage of each hit made by the player.

c. Appears as skulls whirling around the body. A bomb that suicides the player and severely punishes all other players in range.

d. Freezes the player in place and surrounds him or her with a mostly impenatrable shied of energy.

 

True or False:

5. To avoid the fire of attackers a good evasive technique is to jump to the right and left.

T

F

6. Many players of online Quake set the walk button to "always run."

T

F

7. To change the name of your player you hit the escape button and go to Profile at the top menu.

T

F

8. In a "Capture the Flag" Quake match the object is to eliminate all other players.

T

F

9. The chat function can only be used to communicate between players on the same team.

T

F

10. A LAN game is played over the Net between players many miles apart.

T

F

11. In a Capture the Flag game the blue arrows on the floor point in the direction of the blue team's flag.

T

F

12. Samantha is a character created and played by Jullian Dibbell in a MUD.

T

F

13. In the article, "Samantha, Among Others", Julian Dibbell writes that he was suprised at how much he enjoyed the sensation of extreme femininity when he played a female character.

T

F

14. According the article "Mutation.fem" by Anne-Marie Schleiner, the first female characters in shooter games were created mostly by women who wanted to play female characters.

T

F

15. Amy Jo Kim's article "Killers Have more Fun" describes player social dynamics and player killing in a shooter game.

T

F

16. Judith Halberstam believes violent horror films are denegrating to women.

T

F

17. Judith Halberstam believes that the queer tendency of horror films is to create new gender catagories, rather than reenforcing old ones.

T

F

18. As discussed by Judith Hablerstam in the chapter "Bodies that Splatter: Queers and Chainsaws", (and cited from Carol Clover), the final girl is the girl that dies at the end of a horror film.

T

F

19. According to Judith Halberstam, "Stretch", heroine of Texas Chainsaw MassacreII, represents a new kind of queer gender, a gender that doesnt fit into the typical binary male or female categories, a gender formed by the "suturing and grafting" of the phallic chainsaw to the female figure who wields it.

T

F

20. "Queer theory" is a theory that states that all those that do not follow traditional heterosexual female and male gender norms are outsiders and should learn to conform to traditional family values.

T

F