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Anne-Marie Schleiner

  1. The Player's Power to Change the Game: Ludic Mutation, Book, Amsterdam University Press (2017)
  2. Free Movement in Gamespace Visual Essay for Artists Rethinking Games, edited by Furtherafield (2010)
  3. Dissolving the Magic Circle of Play: Lessons from Situationist Gaming Chapter in From Diversion to Subversion: Games, Play and Twentieth Century Art edited by David J. Getsy (2010)
  4. Game Reconstruction Workshop: Demolishing and Evolving PC Games and Gamer Culture Chapter in Handbook for Computer Game Studies, ed. by Joost Raessens,(M.I.T. Press 2005)
  5. Other Beats by Parangara Cutiri aka Anne-Marie Schleiner, Anderen Beats, deutsch Article for Heaven711 Hip Hop Game CD Booklet (Merz and Solitude 2004)
  6. Fluidities and Oppositions among Curators, Filter Feeders, and Future Artists(pdf) for Intelligent Agent Magazine edited by Patrick Lichty and Christiane Paul (January 2003)
  7. Das Fliesende und die Gegensaetze (pdf--German) one page manifesto for Jochen Gertz Anthology of Art(August 2002)
  8. 2 Reviews: Untitled Game and Ego Image Shooter reviews of Untitled Game by jodi and Ego Image Shooter by Deanna Herst and Marion Strunk (March 2002)
  9. Velvet-Strike Manifesto: War Times and Reality Games a statement about the convergence of the U.S. wartime climate and military simulation games(March 2002)
  10. Countdown to Collective Insurgence: Cyberfeminism and Hacker Strategies Technics of Cyber<>Feminism book/conference (February 2002)
  11. Parasitic Interventions: Game Patches and Hacker Art  for Mariosophia, a game culture book in Finnish edited by Erkki Huhtamo (August 1999)
  12. Female Bobs arrive at Dusk for Cyberfeminisms: Next Protocals edited by Old Boys Network (February 1999)
  13. Does Lara Croft wear fake polygons?  LEONARDO (Vol 34, No. 3, pp. 221-226, 2001--orig. published in Switch Electronic Gender June 1998)
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